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Tag - gamedev

Cosmic Identity Crisis

Day 114 - photo a day 2017

Mon 24 April 2017

Back to work! This is a screenshot of Cosmic Identity Crisis ready for submission. It's been fun doing a bit of gamedev again and I do seem to still remember stuff. Will have to do another gamejam soon! Play the game on our website.

Cosmic Identity Crisis

Ludum Dare 38 game

Day 112 - photo a day 2017

Sat 22 April 2017

This weekend is Ludum Dare #38 gamejam. I'm taking part with Dirty Casuals. Early this morning the theme was released - "A Small World", not a great theme IMO but that's what was voted for. After some discussion we decided to make a game where you play as pluto battling to …

Unreal Engine editor

Day 15 - photo a day 2017

Sun 15 January 2017

I spent a fair bit of yesterday afternoon and most of today getting Unreal Editor 4 to run so there's no way it's not going to be my photo a day! I started out in fedora 24 and kept getting the error LLVM triggered Diagnostic Handler: unsupported call to function …

Bloom game

Day 13 - photo a day

Fri 13 January 2017

Another screenshot today! Taking a bit of a break and working on my game, Bloom. It's very simple, move the ball left and right and finish in the shortest time possible. There are several tile types to assist/hamper in the journey and if fall off the edge or down …

Dirty Casuals @ Wales Games Dev Show

Sun 26 June 2016

On the 8th June we went to Wales Game Development Show as an exhibitor to show the alpha of Calamity. This was the first convention we'd be to as Dirty Casuals and, for many of us, the first convention we'd exhibited at. We were also supporting Gamebuildr which is a …

Calamity (Game)

Tue 05 April 2016

I spent the weekend just gone doing a mini game jam. A first for me. The project is one that has existed for a little while, the game was thought up by my lodger, Elysia (artist), and she enlisted help from Boomer (programmer) and Mikey (musician). This means that I've …

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